Hello,
We run an Classic Interlude server.
In the character's own buff bar, songs and dances always come after all the other buffs. Where they appear doesn't depend on when they were cast. For example:
It's the same with self-cast buffs, buffs from other players and the NPC buffer.
What we have checked:
We run an Classic Interlude server.
In the character's own buff bar, songs and dances always come after all the other buffs. Where they appear doesn't depend on when they were cast. For example:
- Cast a normal buff (e.g. Might)
- Cast a dance (e.g. Dance of Warrior)
- Cast another normal buff (e.g. Shield)
It's the same with self-cast buffs, buffs from other players and the NPC buffer.
What we have checked:
- BuffSlotSeparate = False in altsettings.properties (all buffs in one group)
- buff_interlude=true in the client's Interface.cfg. The client shows the icons in the order the server sends them, so the ordering seems to come from the server.
- We found no option that controls this in altsettings.properties, server.properties or services.properties.
- Is there a config option to send buff icons in cast order, with songs/dances mixed in with the other buffs, as on retail Interlude?
- If not, could this be added as an option? The order used for Cancel / buff steal (songs/dances removed first) can stay as it is. We only want to change how the icons are displayed.
- Is there a supported way to do this from an extension (*.ext.jar), for example a hook or listener for the abnormal status update packet?


