wtf? Possible exploit: Relog clears PvP flag but not abnormal effects

wtf

Joselito

Heir
Customer
Hi,

I’d like to report a possible issue I encountered during PvP.

An enemy player was under the effect of Trance and disconnected during combat. After logging back in, the Trance effect was still active, but the PvP flag was no longer present.

I’m not sure if this is intended behavior or a potential issue. Could this also be related to a forced disconnection, possibly using tools like Adrenaline?

We are currently running Lucera Classic 1943 with Active Anticheat.

Thanks in advance for your time.

View attachment 1000276771.mp4
 
Hi,

I’d like to report a possible issue I encountered during PvP.

An enemy player was under the effect of Trance and disconnected during combat. After logging back in, the Trance effect was still active, but the PvP flag was no longer present.

I’m not sure if this is intended behavior or a potential issue. Could this also be related to a forced disconnection, possibly using tools like Adrenaline?

We are currently running Lucera Classic 1943 with Active Anticheat.

Thanks in advance for your time.

View attachment 8582
Ctrl+Alt+Delete > Delete a process
Yes, it's legit, you can set No carrier system with force default time like 10 sec
 
Ctrl+Alt+Delete > Delete a process
Yes, it's legit, you can set No carrier system with force default time like 10 se
Got it, thanks for the clarification.

I already have the No Carrier system enabled, and it's currently set to 300 seconds.
 
Got it, thanks for the clarification.

I already have the No Carrier system enabled, and it's currently set to 300 seconds.
Just add forced time if such behavior bothers you.
In general, this is how it works on the official server.
 
Ctrl+Alt+Delete > Delete a process
Yes, it's legit, you can set No carrier system with force default time like 10 sec
Hi,


I was able to identify how the player is triggering the disconnection.


The player logs into the game on their main computer and also keeps a second client open on another device (for example, a notebook) at the login screen.


When they are about to die during PvP on the main client, they log in using the second device. This forces the first session to disconnect immediately.


By doing this, they bypass the No Carrier system, since the disconnection is not treated as a normal logout but as a forced session replacement.


This results in the player reconnecting without the PvP flag, even though they were in combat.


It seems like the system does not properly handle this type of login override scenario.


Thanks for your attention.
 
Hi,


I was able to identify how the player is triggering the disconnection.


The player logs into the game on their main computer and also keeps a second client open on another device (for example, a notebook) at the login screen.


When they are about to die during PvP on the main client, they log in using the second device. This forces the first session to disconnect immediately.


By doing this, they bypass the No Carrier system, since the disconnection is not treated as a normal logout but as a forced session replacement.


This results in the player reconnecting without the PvP flag, even though they were in combat.


It seems like the system does not properly handle this type of login override scenario.


Thanks for your attention.
# Enables login for multiple characters
AllowMultilogin = False

Change on true

This will prevent the problem you described, and players will not need to register an account for each window.
 
Hi,

I’d like to report a possible issue I encountered during PvP.

An enemy player was under the effect of Trance and disconnected during combat. After logging back in, the Trance effect was still active, but the PvP flag was no longer present.

I’m not sure if this is intended behavior or a potential issue. Could this also be related to a forced disconnection, possibly using tools like Adrenaline?

We are currently running Lucera Classic 1943 with Active Anticheat.

Thanks in advance for your time.

View attachment 8582
eu vi esse exploit em outros servidores, conseguiu resolver ?
 
I don't remember if something was added in the latest updates regarding not being able to “restart” while in flag mode, but my old server revisions, I had created two pieces of code that prevent the player from restarting while in flag mode until they lose that status
 
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