problem with teleport to halisha

L2Babylon

Heir
Customer
I have a problem with the game. and at the 4 points (four sepulchers) after the quest for halisha when I do /unstuck it throws me into the teleportation of frintezza.
where can i change this?
 
ok here's how it goes:
the reason that this is happening is because of restart points,
it is connected with RELOCATE (don't ask me i dont know, maybe it is supposed to be like that)

and the restart points for sepulchers chambers are set to return the player in the frintezza npc
(which i also do not know if it is supposed to be like that)
Shot00073.webp
if you want to change this-> data/mapregion/restart_points.xml
find the points named "the_royal_family's_catacomb" and change them to where you like.
 
Code:
  <restart_loc name="[the_royal_family's_catacomb]" bbs="15" msg_id="1659">
    <restart_point>
      <coords loc="181504 -78803 -2728"/>
      <coords loc="181389 -78799 -2728"/>
      <coords loc="181272 -78800 -2728"/>
      <coords loc="181273 -78685 -2728"/>
      <coords loc="181383 -78687 -2728"/>
      <coords loc="181507 -78687 -2728"/>
      <coords loc="181510 -78569 -2728"/>
      <coords loc="181389 -78565 -2728"/>
      <coords loc="181272 -78565 -2728"/>
      <coords loc="181328 -78626 -2728"/>
      <coords loc="181448 -78742 -2728"/>
      <coords loc="181451 -78623 -2728"/>
      <coords loc="181332 -78743 -2728"/>
    </restart_point>
    <PKrestart_point>
      <coords loc="181504 -78803 -2728"/>
      <coords loc="181389 -78799 -2728"/>
      <coords loc="181272 -78800 -2728"/>
      <coords loc="181273 -78685 -2728"/>
      <coords loc="181383 -78687 -2728"/>
      <coords loc="181507 -78687 -2728"/>
      <coords loc="181510 -78569 -2728"/>
      <coords loc="181389 -78565 -2728"/>
      <coords loc="181272 -78565 -2728"/>
      <coords loc="181328 -78626 -2728"/>
      <coords loc="181448 -78742 -2728"/>
      <coords loc="181451 -78623 -2728"/>
      <coords loc="181332 -78743 -2728"/>
    </PKrestart_point>
  </restart_loc>

Телепортирует в центр хола на "квадрат", а не к NPC.
 
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