- All 3rd-class profession quests have been fully ported from the PTS. We no longer have any of the old L2J code remaining.
- Impl Stage System. Full guide: https://forum.lucera2.com/threads/stage-system-level-caps-grades-and-content-by-chapters.9646/ Fixed endless AutoFarm rebuff when the stackType is held by an effect with a higher stackOrder (e.g. Attack Aura under Herb of Power)
- Fixed a rare bug with the display of the number of items in a stack when they drop to the ground
- Fixed the visibility of the cubes
- CRLF to LF
- Move stats from PTS
- Added GM command, minor corrections and translate at EN: //cleft register_member_check 1 - starts the match when there is at least 1 player on each team (requiring 2 players in total). The check compares the total number of participants
- Impl Air Cleft
- Correction for trait chance on skill enchant
- One more correction for Vehicle
- Fixed an issue with boarding and disembarking from ships. Previously, players could fall into the water when attempting to board or disembark
- Player movement and swimming in water have been completely reworked. Fixed bugs that effectively prevented players from exiting the catacombs via the internal body of water. The speed calculation method has been re-evaluated and redesigned
- Fixed an issue where movement speed stats failed to update when entering or exiting water. Correct formula for speed in water (moved from PTS)
- Adjustment of time-limited item sales in merchant_buylists
- Fix for the costume evolution package. Fix for CostumeList. Fix for 'show'. Fix for the quest timer. Fix for AuctioneerInstance: bid/cancel, deduction check, bid withdrawal before return. Fix for "An Ice Merchant's Dream". Fix for "The Wishing Potion"
- Fix AI bug which could lead to a memory leak
- Auth configs ES/PT-BR
- Spanish and Brazilian language support added for configs
- Sync summon data with PTS
- Subclasses: guild master logic and dialogs ported from PTS into Utils, Kamael rules checked against official AI, added AltMinLevelToChangeSubClass config. Mob drop multipliers: separate for items, adena, seal stones and spoil
- The cube mechanics and data have been fully ported from the PTS. Now they will trigger more often, but no higher than max_count. After max_count triggers, the delay increases by 5 times
- Move from PTS quest Trial of the Guildsman. Seven Signs: configurable cycle schedule (altsettings: SevenSignsCompetitionEndDay, SevenSignsSealValidationEndDay, SevenSignsPeriodChangeTime). Defaults keep the official 2-week cycle.