Good evening, I wanted to ask a question. Why are the in-game stats displayed when you shift + click almost nothing like the ones configured in the XML files?
For example, I have my original Valakas stats in the XML file, but when I go to the game and check it, it has far more stats than it should, based on what I can see. Both in formula.xml and on the server, everything is set to 1.0, as it comes by default. That's what's most puzzling to me, and it's the same with all the mobs I've checked. I don't know if it's just me or not.
<npc id="29028" name="Valakas" title="">
<!-- [valakas] -->
<set name="aggroRange" value="10000"/>
<set name="ai_type" value="Valakas"/>
<set name="baseAtkRange" value="40"/>
<set name="baseCON" value="57"/>
<set name="baseCritRate" value="40"/>
<set name="baseDEX" value="73"/>
<set name="baseHpMax" value="7500000"/>
<set name="baseHpRate" value="1"/>
<set name="baseHpReg" value="1000"/>
<set name="baseINT" value="76"/>
<set name="baseMAtk" value="3700"/>
<set name="baseMAtkSpd" value="3819"/>
<set name="baseMDef" value="898"/>
<set name="baseMEN" value="80"/>
<set name="baseMpMax" value="1800000"/>
<set name="baseMpReg" value="1000"/>
<set name="basePAtk" value="8932"/>
<set name="basePAtkSpd" value="253"/>
<set name="basePDef" value="3310"/>
<set name="baseRunSpd" value="350"/>
<set name="baseSTR" value="60"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseWIT" value="70"/>
<set name="baseWalkSpd" value="194"/>
<set name="physicalHitModify" value="4.75"/>
<set name="physicalAvoidModify" value="-18"/>
<set name="collision_height" value="335.0"/>
<set name="collision_radius" value="190.0"/>
<set name="level" value="85"/>
<set name="rewardExp" value="284286167"/>
<set name="rewardRp" value="38248"/>
<set name="rewardSp" value="27215401"/>
<set name="shots" value="NONE"/>
<set name="texture" value=""/>
<set name="type" value="Boss"/>
<ai_params>
<set name="MaxPursueRange" value="50000"/>
<set name="SelfAggressive" value="100"/>
<set name="isMadness" value="30"/>
<set name="canSeeInSilentMove" value="true"/>
</ai_params>
<faction name="valakas_clan" range="300"/>
<skills>
<skill id="4045" level="1"/>
<!--Resist Full Magic Attack-->
<skill id="4071" level="2"/>
<!--Resist Bow/Crossbow Weapons-->
<skill id="4408" level="1"/>
<!--HP Increase (1x)-->
<skill id="4409" level="1"/>
<!--MP Increase (1x)-->
<skill id="4410" level="11"/>
<!--Average P. Atk.-->
<skill id="4411" level="11"/>
<!--Average M. Atk.-->
<skill id="4412" level="11"/>
<!--Average P. Def.-->
<skill id="4413" level="11"/>
<!--Average M. Def.-->
<skill id="4414" level="2"/>
<!--Standard Type-->
<skill id="4415" level="5"/>
<!--Blunt Weapons-->
<skill id="4416" level="10"/>
<!--Dragons-->
<skill id="4679" level="1"/>
<!--Valakas-->
</skills>
For example, I have my original Valakas stats in the XML file, but when I go to the game and check it, it has far more stats than it should, based on what I can see. Both in formula.xml and on the server, everything is set to 1.0, as it comes by default. That's what's most puzzling to me, and it's the same with all the mobs I've checked. I don't know if it's just me or not.
<npc id="29028" name="Valakas" title="">
<!-- [valakas] -->
<set name="aggroRange" value="10000"/>
<set name="ai_type" value="Valakas"/>
<set name="baseAtkRange" value="40"/>
<set name="baseCON" value="57"/>
<set name="baseCritRate" value="40"/>
<set name="baseDEX" value="73"/>
<set name="baseHpMax" value="7500000"/>
<set name="baseHpRate" value="1"/>
<set name="baseHpReg" value="1000"/>
<set name="baseINT" value="76"/>
<set name="baseMAtk" value="3700"/>
<set name="baseMAtkSpd" value="3819"/>
<set name="baseMDef" value="898"/>
<set name="baseMEN" value="80"/>
<set name="baseMpMax" value="1800000"/>
<set name="baseMpReg" value="1000"/>
<set name="basePAtk" value="8932"/>
<set name="basePAtkSpd" value="253"/>
<set name="basePDef" value="3310"/>
<set name="baseRunSpd" value="350"/>
<set name="baseSTR" value="60"/>
<set name="baseShldDef" value="0"/>
<set name="baseShldRate" value="0"/>
<set name="baseWIT" value="70"/>
<set name="baseWalkSpd" value="194"/>
<set name="physicalHitModify" value="4.75"/>
<set name="physicalAvoidModify" value="-18"/>
<set name="collision_height" value="335.0"/>
<set name="collision_radius" value="190.0"/>
<set name="level" value="85"/>
<set name="rewardExp" value="284286167"/>
<set name="rewardRp" value="38248"/>
<set name="rewardSp" value="27215401"/>
<set name="shots" value="NONE"/>
<set name="texture" value=""/>
<set name="type" value="Boss"/>
<ai_params>
<set name="MaxPursueRange" value="50000"/>
<set name="SelfAggressive" value="100"/>
<set name="isMadness" value="30"/>
<set name="canSeeInSilentMove" value="true"/>
</ai_params>
<faction name="valakas_clan" range="300"/>
<skills>
<skill id="4045" level="1"/>
<!--Resist Full Magic Attack-->
<skill id="4071" level="2"/>
<!--Resist Bow/Crossbow Weapons-->
<skill id="4408" level="1"/>
<!--HP Increase (1x)-->
<skill id="4409" level="1"/>
<!--MP Increase (1x)-->
<skill id="4410" level="11"/>
<!--Average P. Atk.-->
<skill id="4411" level="11"/>
<!--Average M. Atk.-->
<skill id="4412" level="11"/>
<!--Average P. Def.-->
<skill id="4413" level="11"/>
<!--Average M. Def.-->
<skill id="4414" level="2"/>
<!--Standard Type-->
<skill id="4415" level="5"/>
<!--Blunt Weapons-->
<skill id="4416" level="10"/>
<!--Dragons-->
<skill id="4679" level="1"/>
<!--Valakas-->
</skills>
