Test Server Lucera 2 Classic/Тестовый сервер Lucera 2 Classic

yep, we will fix it
I have the same World Map problem with Lucera Classic p166:
- black area on the right;
- duplicated/overlapping location names.

Please specify which client files should be updated when the fix is released.
Is it related to MinimapRegion, l2zonename, Interface or another map package?


I also found strange behavior on the Classic client p166 at Primeval Isle.

Steps to reproduce:

  1. Log in with a GM/admin character.
  2. Enchant the character’s armor to +1000.
  3. Teleport to Primeval Isle and die there.
  4. After death, select “To Village.”
  5. The character is teleported to the clearing on Primeval Isle, but the armor’s enchantment level is reset to +0.
Is this intended behavior, or is it a server bug?
 
I have the same World Map problem with Lucera Classic p166:
- black area on the right;
- duplicated/overlapping location names.

Please specify which client files should be updated when the fix is released.
Is it related to MinimapRegion, l2zonename, Interface or another map package?


I also found strange behavior on the Classic client p166 at Primeval Isle.

Steps to reproduce:

  1. Log in with a GM/admin character.
  2. Enchant the character’s armor to +1000.
  3. Teleport to Primeval Isle and die there.
  4. After death, select “To Village.”
  5. The character is teleported to the clearing on Primeval Isle, but the armor’s enchantment level is reset to +0.
Is this intended behavior, or is it a server bug?
MinimapRegion_Classic.dat
MinimapRegion.dat
 
I have the same World Map problem with Lucera Classic p166:
- black area on the right;
- duplicated/overlapping location names.

Please specify which client files should be updated when the fix is released.
Is it related to MinimapRegion, l2zonename, Interface or another map package?


I also found strange behavior on the Classic client p166 at Primeval Isle.

Steps to reproduce:

  1. Log in with a GM/admin character.
  2. Enchant the character’s armor to +1000.
  3. Teleport to Primeval Isle and die there.
  4. After death, select “To Village.”
  5. The character is teleported to the clearing on Primeval Isle, but the armor’s enchantment level is reset to +0.
Is this intended behavior, or is it a server bug?
1787914846967.webp
 
I downloaded the latest client and performed a completely clean installation, without keeping or copying any files from my previous client.

Interestingly, compared to my previous Classic client, the only visible difference I noticed is the login screen, the new client shows the Interlude-style login screen.

However, the World Map still has the same problem with overlapping/duplicated location names.

In post #264, you mentioned:

Will upload today, full fix

Could you please check whether the download link in the first post contains the complete fix you mentioned?
 
I downloaded the latest client and performed a completely clean installation, without keeping or copying any files from my previous client.

Interestingly, compared to my previous Classic client, the only visible difference I noticed is the login screen, the new client shows the Interlude-style login screen.

However, the World Map still has the same problem with overlapping/duplicated location names.

In post #264, you mentioned:

Could you please check whether the download link in the first post contains the complete fix you mentioned?
You can remove that in `hunting_zones-classic.dat` if you want to get rid of the overlap, It doesn't get in the way at all, you just need to stretch them slightly to cover the original location.
 
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