Apparently you broke the npcgrp classic file. Try clean game client, because Antelope exists in the game clienthello, i found invisible monsters near Goddard doing damage to me
View attachment 9009
View attachment 9010
can you help me???
I USE LEGACY thank you for any answer
npc_begin id=21274 name=[Kookaburra] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin id=21275 name=[Kookaburra] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin id=21276 name=[Kookaburra] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin id=21276 name=[Kookaburra] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin id=21278 name=[Antelope] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin id=21279 name=[Antelope] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin id=21280 name=[Antelope] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin id=21281 name=[Antelope] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin id=21282 name=[Bandersnatch] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin id=21283 name=[Bandersnatch] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin id=21284 name=[Bandersnatch] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin id=21285 name=[Bandersnatch] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin id=21286 name=[Buffalo] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin id=21287 name=[Buffalo] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin id=21288 name=[Buffalo] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin id=21289 name=[Buffalo] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin id=21290 name=[Grendel] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin id=21291 name=[Grendel] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin id=21292 name=[Grendel] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin id=21293 name=[Grendel] nick=[] nickcolor=9CE8A9FF npc_end
npc_begin npc_id=21278 class_name=[LineageMonster2.antelope] mesh_name=[LineageMonsters2.antelope_m00] texture_name={[LineageMonstersTex2.antelope_t00];[LineageMonstersTex2.antelope_t01]} texture_name_second={} property_list={4416;4;5620;10} npc_speed=1.0 attack_sound1={} defense_sound1={[MonSound.Hit_normal_3];[MonSound.Hit_Wet_1];[MonSound.Hit_Bone_2];[MonSound.Hit_normal_12]} damage_sound={[MonSound2.h_silenos_w_dmg_1];[MonSound2.h_silenos_w_dmg_2];[MonSound2.h_silenos_s_dmg_2]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=50 sound_radius=250 sound_random=70 social=0 hpshowable=1 dialog_sound={} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=185 ground_low=45 collision_radius=17.0 collision_radius_2=17.0 collision_height=34.0 collision_height_2=34.0 slot_rhand=0 slot_lhand=0 slot_chest=0 org_hp=2345.0 org_mp=1282.0 npc_type=monster_normal npc_end
npc_begin npc_id=21279 class_name=[LineageMonster2.antelope] mesh_name=[LineageMonsters2.antelope_m00] texture_name={[LineageMonstersTex2.antelope_t00];[LineageMonstersTex2.antelope_t01]} texture_name_second={} property_list={4416;4;4410;10;4411;10;4412;12;4413;12;5620;10} npc_speed=1.0 attack_sound1={} defense_sound1={[MonSound.Hit_normal_3];[MonSound.Hit_Wet_1];[MonSound.Hit_Bone_2];[MonSound.Hit_normal_12]} damage_sound={[MonSound2.h_silenos_w_dmg_1];[MonSound2.h_silenos_w_dmg_2];[MonSound2.h_silenos_s_dmg_2]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=50 sound_radius=250 sound_random=70 social=0 hpshowable=1 dialog_sound={} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=185 ground_low=45 collision_radius=17.0 collision_radius_2=17.0 collision_height=34.0 collision_height_2=34.0 slot_rhand=0 slot_lhand=0 slot_chest=0 org_hp=2345.0 org_mp=1282.0 npc_type=monster_normal npc_end
npc_begin npc_id=21280 class_name=[LineageMonster2.antelope] mesh_name=[LineageMonsters2.antelope_m00] texture_name={[LineageMonstersTex2.antelope_t00];[LineageMonstersTex2.antelope_t01]} texture_name_second={} property_list={4416;4;4410;13;4411;13;4412;9;4413;9;5620;10} npc_speed=1.0 attack_sound1={} defense_sound1={[MonSound.Hit_normal_3];[MonSound.Hit_Wet_1];[MonSound.Hit_Bone_2];[MonSound.Hit_normal_12]} damage_sound={[MonSound2.h_silenos_w_dmg_1];[MonSound2.h_silenos_w_dmg_2];[MonSound2.h_silenos_s_dmg_2]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=50 sound_radius=250 sound_random=70 social=0 hpshowable=1 dialog_sound={} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=185 ground_low=45 collision_radius=17.0 collision_radius_2=17.0 collision_height=34.0 collision_height_2=34.0 slot_rhand=0 slot_lhand=0 slot_chest=0 org_hp=2345.0 org_mp=1282.0 npc_type=monster_normal npc_end
npc_begin npc_id=21281 class_name=[LineageMonster2.antelope] mesh_name=[LineageMonsters2.antelope_m00] texture_name={[LineageMonstersTex2.antelope_t00];[LineageMonstersTex2.antelope_t01]} texture_name_second={} property_list={4416;4;4410;13;4411;13;4412;9;4413;9;5620;10} npc_speed=1.0 attack_sound1={} defense_sound1={[MonSound.Hit_normal_3];[MonSound.Hit_Wet_1];[MonSound.Hit_Bone_2];[MonSound.Hit_normal_12]} damage_sound={[MonSound2.h_silenos_w_dmg_1];[MonSound2.h_silenos_w_dmg_2];[MonSound2.h_silenos_s_dmg_2]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=50 sound_radius=250 sound_random=70 social=0 hpshowable=1 dialog_sound={} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=185 ground_low=45 collision_radius=17.0 collision_radius_2=17.0 collision_height=34.0 collision_height_2=34.0 slot_rhand=0 slot_lhand=0 slot_chest=0 org_hp=2345.0 org_mp=1282.0 npc_type=monster_normal npc_end
npc_begin npc_id=21282 class_name=[LineageMonster2.bandersnatch] mesh_name=[LineageMonsters2.bandersnatch_m00] texture_name={[LineageMonstersTex2.bandersnatch_t00]} texture_name_second={} property_list={4416;3;5620;10} npc_speed=1.0 attack_sound1={} defense_sound1={[MonSound.Hit_Shell_1];[MonSound.Hit_Stone_2];[ItemSound.shield_bone_4];[MonSound.Hit_Wood_5];[MonSound.Hit_Normal_10]} damage_sound={[MonSound.less_basilisk_dmg_1];[MonSound.less_basilisk_dmg_2];[MonSound.less_basilisk_dmg_3]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=50 sound_radius=250 sound_random=70 social=0 hpshowable=1 dialog_sound={} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=170 ground_low=30 collision_radius=18.0 collision_radius_2=18.0 collision_height=25.0 collision_height_2=25.0 slot_rhand=0 slot_lhand=0 slot_chest=0 org_hp=2395.0 org_mp=1314.0 npc_type=monster_normal npc_end
npc_begin npc_id=21283 class_name=[LineageMonster2.bandersnatch] mesh_name=[LineageMonsters2.bandersnatch_m00] texture_name={[LineageMonstersTex2.bandersnatch_t00]} texture_name_second={} property_list={4416;3;4410;13;4411;13;4412;9;4413;9;5620;10} npc_speed=1.0 attack_sound1={} defense_sound1={[MonSound.Hit_Shell_1];[MonSound.Hit_Stone_2];[ItemSound.shield_bone_4];[MonSound.Hit_Wood_5];[MonSound.Hit_Normal_10]} damage_sound={[MonSound.less_basilisk_dmg_1];[MonSound.less_basilisk_dmg_2];[MonSound.less_basilisk_dmg_3]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=50 sound_radius=250 sound_random=70 social=0 hpshowable=1 dialog_sound={} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=170 ground_low=30 collision_radius=18.0 collision_radius_2=18.0 collision_height=25.0 collision_height_2=25.0 slot_rhand=0 slot_lhand=0 slot_chest=0 org_hp=2395.0 org_mp=1314.0 npc_type=monster_normal npc_end
npc_begin npc_id=21284 class_name=[LineageMonster2.bandersnatch] mesh_name=[LineageMonsters2.bandersnatch_m00] texture_name={[LineageMonstersTex2.bandersnatch_t00]} texture_name_second={} property_list={4416;3;4410;10;4411;10;4412;12;4413;12;5620;10} npc_speed=1.0 attack_sound1={} defense_sound1={[MonSound.Hit_Shell_1];[MonSound.Hit_Stone_2];[ItemSound.shield_bone_4];[MonSound.Hit_Wood_5];[MonSound.Hit_Normal_10]} damage_sound={[MonSound.less_basilisk_dmg_1];[MonSound.less_basilisk_dmg_2];[MonSound.less_basilisk_dmg_3]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=50 sound_radius=250 sound_random=70 social=0 hpshowable=1 dialog_sound={} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=170 ground_low=30 collision_radius=18.0 collision_radius_2=18.0 collision_height=25.0 collision_height_2=25.0 slot_rhand=0 slot_lhand=0 slot_chest=0 org_hp=2395.0 org_mp=1314.0 npc_type=monster_normal npc_end
npc_begin npc_id=21285 class_name=[LineageMonster2.bandersnatch] mesh_name=[LineageMonsters2.bandersnatch_m00] texture_name={[LineageMonstersTex2.bandersnatch_t00]} texture_name_second={} property_list={4416;3;4410;10;4411;10;4412;12;4413;12;5620;10} npc_speed=1.0 attack_sound1={} defense_sound1={[MonSound.Hit_Shell_1];[MonSound.Hit_Stone_2];[ItemSound.shield_bone_4];[MonSound.Hit_Wood_5];[MonSound.Hit_Normal_10]} damage_sound={[MonSound.less_basilisk_dmg_1];[MonSound.less_basilisk_dmg_2];[MonSound.less_basilisk_dmg_3]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=50 sound_radius=250 sound_random=70 social=0 hpshowable=1 dialog_sound={} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=170 ground_low=30 collision_radius=18.0 collision_radius_2=18.0 collision_height=25.0 collision_height_2=25.0 slot_rhand=0 slot_lhand=0 slot_chest=0 org_hp=2395.0 org_mp=1314.0 npc_type=monster_normal npc_end
npc_begin npc_id=21286 class_name=[LineageMonster2.buffalo] mesh_name=[LineageMonsters2.buffalo_m00] texture_name={[LineageMonstersTex2.buffalo_t00];[LineageMonstersTex2.buffalo_t01]} texture_name_second={} property_list={4416;3;5620;10} npc_speed=1.0 attack_sound1={} defense_sound1={[MonSound.Hit_normal_3];[MonSound.Hit_normal_12];[MonSound.Hit_Normal_10];[MonSound.Hit_Stone_3]} damage_sound={[MonSound.minotaur_dmg_1];[MonSound.minotaur_dmg_2];[MonSound.minotaur_dmg_3]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=50 sound_radius=250 sound_random=70 social=0 hpshowable=1 dialog_sound={} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=170 ground_low=20 collision_radius=22.0 collision_radius_2=22.0 collision_height=31.0 collision_height_2=31.0 slot_rhand=0 slot_lhand=0 slot_chest=0 org_hp=2444.0 org_mp=1345.0 npc_type=monster_normal npc_end
npc_begin npc_id=21287 class_name=[LineageMonster2.buffalo] mesh_name=[LineageMonsters2.buffalo_m00] texture_name={[LineageMonstersTex2.buffalo_t00];[LineageMonstersTex2.buffalo_t01]} texture_name_second={} property_list={4416;3;4410;10;4411;10;4412;12;4413;12;5620;10} npc_speed=1.0 attack_sound1={} defense_sound1={[MonSound.Hit_normal_3];[MonSound.Hit_normal_12];[MonSound.Hit_Normal_10];[MonSound.Hit_Stone_3]} damage_sound={[MonSound.minotaur_dmg_1];[MonSound.minotaur_dmg_2];[MonSound.minotaur_dmg_3]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=50 sound_radius=250 sound_random=70 social=0 hpshowable=1 dialog_sound={} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=170 ground_low=80 collision_radius=22.0 collision_radius_2=22.0 collision_height=31.0 collision_height_2=31.0 slot_rhand=0 slot_lhand=0 slot_chest=0 org_hp=2444.0 org_mp=1345.0 npc_type=monster_normal npc_end
npc_begin npc_id=21288 class_name=[LineageMonster2.buffalo] mesh_name=[LineageMonsters2.buffalo_m00] texture_name={[LineageMonstersTex2.buffalo_t00];[LineageMonstersTex2.buffalo_t01]} texture_name_second={} property_list={4416;3;4410;13;4411;13;4412;9;4413;9;5620;10} npc_speed=1.0 attack_sound1={} defense_sound1={[MonSound.Hit_normal_3];[MonSound.Hit_normal_12];[MonSound.Hit_Normal_10];[MonSound.Hit_Stone_3]} damage_sound={[MonSound.minotaur_dmg_1];[MonSound.minotaur_dmg_2];[MonSound.minotaur_dmg_3]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=50 sound_radius=250 sound_random=70 social=0 hpshowable=1 dialog_sound={} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=170 ground_low=20 collision_radius=22.0 collision_radius_2=22.0 collision_height=31.0 collision_height_2=31.0 slot_rhand=0 slot_lhand=0 slot_chest=0 org_hp=2444.0 org_mp=1345.0 npc_type=monster_normal npc_end
npc_begin npc_id=21289 class_name=[LineageMonster2.buffalo] mesh_name=[LineageMonsters2.buffalo_m00] texture_name={[LineageMonstersTex2.buffalo_t00];[LineageMonstersTex2.buffalo_t01]} texture_name_second={} property_list={4416;3;4410;13;4411;13;4412;9;4413;9;5620;10} npc_speed=1.0 attack_sound1={} defense_sound1={[MonSound.Hit_normal_3];[MonSound.Hit_normal_12];[MonSound.Hit_Normal_10];[MonSound.Hit_Stone_3]} damage_sound={[MonSound.minotaur_dmg_1];[MonSound.minotaur_dmg_2];[MonSound.minotaur_dmg_3]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=50 sound_radius=250 sound_random=70 social=0 hpshowable=1 dialog_sound={} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=170 ground_low=20 collision_radius=22.0 collision_radius_2=22.0 collision_height=31.0 collision_height_2=31.0 slot_rhand=0 slot_lhand=0 slot_chest=0 org_hp=2444.0 org_mp=1345.0 npc_type=monster_normal npc_end
npc_begin npc_id=21290 class_name=[LineageMonster2.bionic_bear] mesh_name=[LineageMonsters2.bionic_bear_m00] texture_name={[LineageMonstersTex2.bionic_bear_t00];[LineageMonstersTex2.bionic_bear_t01]} texture_name_second={} property_list={4416;4;5620;10} npc_speed=1.0 attack_sound1={} defense_sound1={[MonSound.Hit_Bone_6];[MonSound.Hit_normal_3];[MonSound.Hit_Wet_3];[MonSound.Hit_Bone_8]} damage_sound={[MonSound.grizzly_dmg_1];[MonSound.grizzly_dmg_2];[MonSound.grizzly_dmg_3]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=50 sound_radius=250 sound_random=70 social=0 hpshowable=1 dialog_sound={} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=160 ground_low=36 collision_radius=15.0 collision_radius_2=15.0 collision_height=39.0 collision_height_2=39.0 slot_rhand=0 slot_lhand=0 slot_chest=0 org_hp=2492.0 org_mp=1377.0 npc_type=monster_normal npc_end
npc_begin npc_id=21291 class_name=[LineageMonster2.bionic_bear] mesh_name=[LineageMonsters2.bionic_bear_m00] texture_name={[LineageMonstersTex2.bionic_bear_t00];[LineageMonstersTex2.bionic_bear_t01]} texture_name_second={} property_list={4416;4;4410;10;4411;10;4412;12;4413;12;5620;10} npc_speed=1.0 attack_sound1={} defense_sound1={[MonSound.Hit_Bone_6];[MonSound.Hit_normal_3];[MonSound.Hit_Wet_3];[MonSound.Hit_Bone_8]} damage_sound={[MonSound.grizzly_dmg_1];[MonSound.grizzly_dmg_2];[MonSound.grizzly_dmg_3]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=50 sound_radius=250 sound_random=70 social=0 hpshowable=1 dialog_sound={} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=160 ground_low=36 collision_radius=15.0 collision_radius_2=15.0 collision_height=39.0 collision_height_2=39.0 slot_rhand=0 slot_lhand=0 slot_chest=0 org_hp=2492.0 org_mp=1377.0 npc_type=monster_normal npc_end
npc_begin npc_id=21292 class_name=[LineageMonster2.bionic_bear] mesh_name=[LineageMonsters2.bionic_bear_m00] texture_name={[LineageMonstersTex2.bionic_bear_t00];[LineageMonstersTex2.bionic_bear_t01]} texture_name_second={} property_list={4416;4;4410;13;4411;13;4412;9;4413;9;5620;10} npc_speed=1.0 attack_sound1={} defense_sound1={[MonSound.Hit_Bone_6];[MonSound.Hit_normal_3];[MonSound.Hit_Wet_3];[MonSound.Hit_Bone_8]} damage_sound={[MonSound.grizzly_dmg_1];[MonSound.grizzly_dmg_2];[MonSound.grizzly_dmg_3]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=50 sound_radius=250 sound_random=70 social=0 hpshowable=1 dialog_sound={} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=160 ground_low=36 collision_radius=15.0 collision_radius_2=15.0 collision_height=39.0 collision_height_2=39.0 slot_rhand=0 slot_lhand=0 slot_chest=0 org_hp=2492.0 org_mp=1377.0 npc_type=monster_normal npc_end
npc_begin npc_id=21293 class_name=[LineageMonster2.bionic_bear] mesh_name=[LineageMonsters2.bionic_bear_m00] texture_name={[LineageMonstersTex2.bionic_bear_t00];[LineageMonstersTex2.bionic_bear_t01]} texture_name_second={} property_list={4416;4;4410;13;4411;13;4412;9;4413;9;5620;10} npc_speed=1.0 attack_sound1={} defense_sound1={[MonSound.Hit_Bone_6];[MonSound.Hit_normal_3];[MonSound.Hit_Wet_3];[MonSound.Hit_Bone_8]} damage_sound={[MonSound.grizzly_dmg_1];[MonSound.grizzly_dmg_2];[MonSound.grizzly_dmg_3]} deco_effect={} quest={} attack_effect=[LineageEffect.p_u002_a] sound_vol=50 sound_radius=250 sound_random=70 social=0 hpshowable=1 dialog_sound={} Silhouette=0 summon_sort=0 summon_max_count=0 summon_grade=0 drawscale=-1.0 use_zoomincam=0.0 npc_icon_name=[None] sound_priority=0 ground_high=160 ground_low=36 collision_radius=15.0 collision_radius_2=15.0 collision_height=39.0 collision_height_2=39.0 slot_rhand=0 slot_lhand=0 slot_chest=0 org_hp=2492.0 org_mp=1377.0 npc_type=monster_normal npc_end