invisible monsters doing damage near goddard

zarta

Vagabond
Customer
hello, i found invisible monsters near Goddard doing damage to me

1784821122208.webp
1784821157197.webp

can you help me???

I USE LEGACY thank you for any answer
 
Да, там отсутствуют в npcgrp монстры, и еще довольно много NPC неведимок. Такая же история там с кукабарами и буйволами, посмотри айди того которого видишь, остальные будут рядом в списке.
 
Code:
npc_begin    id=21274    name=[Kookaburra]    nick=[]    nickcolor=9CE8A9FF    npc_end
npc_begin    id=21275    name=[Kookaburra]    nick=[]    nickcolor=9CE8A9FF    npc_end
npc_begin    id=21276    name=[Kookaburra]    nick=[]    nickcolor=9CE8A9FF    npc_end
npc_begin    id=21276    name=[Kookaburra]    nick=[]    nickcolor=9CE8A9FF    npc_end
npc_begin    id=21278    name=[Antelope]    nick=[]    nickcolor=9CE8A9FF    npc_end
npc_begin    id=21279    name=[Antelope]    nick=[]    nickcolor=9CE8A9FF    npc_end
npc_begin    id=21280    name=[Antelope]    nick=[]    nickcolor=9CE8A9FF    npc_end
npc_begin    id=21281    name=[Antelope]    nick=[]    nickcolor=9CE8A9FF    npc_end
npc_begin    id=21282    name=[Bandersnatch]    nick=[]    nickcolor=9CE8A9FF    npc_end
npc_begin    id=21283    name=[Bandersnatch]    nick=[]    nickcolor=9CE8A9FF    npc_end
npc_begin    id=21284    name=[Bandersnatch]    nick=[]    nickcolor=9CE8A9FF    npc_end
npc_begin    id=21285    name=[Bandersnatch]    nick=[]    nickcolor=9CE8A9FF    npc_end
npc_begin    id=21286    name=[Buffalo]    nick=[]    nickcolor=9CE8A9FF    npc_end
npc_begin    id=21287    name=[Buffalo]    nick=[]    nickcolor=9CE8A9FF    npc_end
npc_begin    id=21288    name=[Buffalo]    nick=[]    nickcolor=9CE8A9FF    npc_end
npc_begin    id=21289    name=[Buffalo]    nick=[]    nickcolor=9CE8A9FF    npc_end
npc_begin    id=21290    name=[Grendel]    nick=[]    nickcolor=9CE8A9FF    npc_end
npc_begin    id=21291    name=[Grendel]    nick=[]    nickcolor=9CE8A9FF    npc_end
npc_begin    id=21292    name=[Grendel]    nick=[]    nickcolor=9CE8A9FF    npc_end
npc_begin    id=21293    name=[Grendel]    nick=[]    nickcolor=9CE8A9FF    npc_end


Code:
npc_begin    npc_id=21278    class_name=[LineageMonster2.antelope]    mesh_name=[LineageMonsters2.antelope_m00]    texture_name={[LineageMonstersTex2.antelope_t00];[LineageMonstersTex2.antelope_t01]}    texture_name_second={}    property_list={4416;4;5620;10}    npc_speed=1.0    attack_sound1={}    defense_sound1={[MonSound.Hit_normal_3];[MonSound.Hit_Wet_1];[MonSound.Hit_Bone_2];[MonSound.Hit_normal_12]}    damage_sound={[MonSound2.h_silenos_w_dmg_1];[MonSound2.h_silenos_w_dmg_2];[MonSound2.h_silenos_s_dmg_2]}    deco_effect={}    quest={}    attack_effect=[LineageEffect.p_u002_a]    sound_vol=50    sound_radius=250    sound_random=70    social=0    hpshowable=1    dialog_sound={}    Silhouette=0    summon_sort=0    summon_max_count=0    summon_grade=0    drawscale=-1.0    use_zoomincam=0.0    npc_icon_name=[None]    sound_priority=0    ground_high=185    ground_low=45    collision_radius=17.0    collision_radius_2=17.0    collision_height=34.0    collision_height_2=34.0    slot_rhand=0    slot_lhand=0    slot_chest=0    org_hp=2345.0    org_mp=1282.0    npc_type=monster_normal    npc_end
npc_begin    npc_id=21279    class_name=[LineageMonster2.antelope]    mesh_name=[LineageMonsters2.antelope_m00]    texture_name={[LineageMonstersTex2.antelope_t00];[LineageMonstersTex2.antelope_t01]}    texture_name_second={}    property_list={4416;4;4410;10;4411;10;4412;12;4413;12;5620;10}    npc_speed=1.0    attack_sound1={}    defense_sound1={[MonSound.Hit_normal_3];[MonSound.Hit_Wet_1];[MonSound.Hit_Bone_2];[MonSound.Hit_normal_12]}    damage_sound={[MonSound2.h_silenos_w_dmg_1];[MonSound2.h_silenos_w_dmg_2];[MonSound2.h_silenos_s_dmg_2]}    deco_effect={}    quest={}    attack_effect=[LineageEffect.p_u002_a]    sound_vol=50    sound_radius=250    sound_random=70    social=0    hpshowable=1    dialog_sound={}    Silhouette=0    summon_sort=0    summon_max_count=0    summon_grade=0    drawscale=-1.0    use_zoomincam=0.0    npc_icon_name=[None]    sound_priority=0    ground_high=185    ground_low=45    collision_radius=17.0    collision_radius_2=17.0    collision_height=34.0    collision_height_2=34.0    slot_rhand=0    slot_lhand=0    slot_chest=0    org_hp=2345.0    org_mp=1282.0    npc_type=monster_normal    npc_end
npc_begin    npc_id=21280    class_name=[LineageMonster2.antelope]    mesh_name=[LineageMonsters2.antelope_m00]    texture_name={[LineageMonstersTex2.antelope_t00];[LineageMonstersTex2.antelope_t01]}    texture_name_second={}    property_list={4416;4;4410;13;4411;13;4412;9;4413;9;5620;10}    npc_speed=1.0    attack_sound1={}    defense_sound1={[MonSound.Hit_normal_3];[MonSound.Hit_Wet_1];[MonSound.Hit_Bone_2];[MonSound.Hit_normal_12]}    damage_sound={[MonSound2.h_silenos_w_dmg_1];[MonSound2.h_silenos_w_dmg_2];[MonSound2.h_silenos_s_dmg_2]}    deco_effect={}    quest={}    attack_effect=[LineageEffect.p_u002_a]    sound_vol=50    sound_radius=250    sound_random=70    social=0    hpshowable=1    dialog_sound={}    Silhouette=0    summon_sort=0    summon_max_count=0    summon_grade=0    drawscale=-1.0    use_zoomincam=0.0    npc_icon_name=[None]    sound_priority=0    ground_high=185    ground_low=45    collision_radius=17.0    collision_radius_2=17.0    collision_height=34.0    collision_height_2=34.0    slot_rhand=0    slot_lhand=0    slot_chest=0    org_hp=2345.0    org_mp=1282.0    npc_type=monster_normal    npc_end
npc_begin    npc_id=21281    class_name=[LineageMonster2.antelope]    mesh_name=[LineageMonsters2.antelope_m00]    texture_name={[LineageMonstersTex2.antelope_t00];[LineageMonstersTex2.antelope_t01]}    texture_name_second={}    property_list={4416;4;4410;13;4411;13;4412;9;4413;9;5620;10}    npc_speed=1.0    attack_sound1={}    defense_sound1={[MonSound.Hit_normal_3];[MonSound.Hit_Wet_1];[MonSound.Hit_Bone_2];[MonSound.Hit_normal_12]}    damage_sound={[MonSound2.h_silenos_w_dmg_1];[MonSound2.h_silenos_w_dmg_2];[MonSound2.h_silenos_s_dmg_2]}    deco_effect={}    quest={}    attack_effect=[LineageEffect.p_u002_a]    sound_vol=50    sound_radius=250    sound_random=70    social=0    hpshowable=1    dialog_sound={}    Silhouette=0    summon_sort=0    summon_max_count=0    summon_grade=0    drawscale=-1.0    use_zoomincam=0.0    npc_icon_name=[None]    sound_priority=0    ground_high=185    ground_low=45    collision_radius=17.0    collision_radius_2=17.0    collision_height=34.0    collision_height_2=34.0    slot_rhand=0    slot_lhand=0    slot_chest=0    org_hp=2345.0    org_mp=1282.0    npc_type=monster_normal    npc_end
npc_begin    npc_id=21282    class_name=[LineageMonster2.bandersnatch]    mesh_name=[LineageMonsters2.bandersnatch_m00]    texture_name={[LineageMonstersTex2.bandersnatch_t00]}    texture_name_second={}    property_list={4416;3;5620;10}    npc_speed=1.0    attack_sound1={}    defense_sound1={[MonSound.Hit_Shell_1];[MonSound.Hit_Stone_2];[ItemSound.shield_bone_4];[MonSound.Hit_Wood_5];[MonSound.Hit_Normal_10]}    damage_sound={[MonSound.less_basilisk_dmg_1];[MonSound.less_basilisk_dmg_2];[MonSound.less_basilisk_dmg_3]}    deco_effect={}    quest={}    attack_effect=[LineageEffect.p_u002_a]    sound_vol=50    sound_radius=250    sound_random=70    social=0    hpshowable=1    dialog_sound={}    Silhouette=0    summon_sort=0    summon_max_count=0    summon_grade=0    drawscale=-1.0    use_zoomincam=0.0    npc_icon_name=[None]    sound_priority=0    ground_high=170    ground_low=30    collision_radius=18.0    collision_radius_2=18.0    collision_height=25.0    collision_height_2=25.0    slot_rhand=0    slot_lhand=0    slot_chest=0    org_hp=2395.0    org_mp=1314.0    npc_type=monster_normal    npc_end
npc_begin    npc_id=21283    class_name=[LineageMonster2.bandersnatch]    mesh_name=[LineageMonsters2.bandersnatch_m00]    texture_name={[LineageMonstersTex2.bandersnatch_t00]}    texture_name_second={}    property_list={4416;3;4410;13;4411;13;4412;9;4413;9;5620;10}    npc_speed=1.0    attack_sound1={}    defense_sound1={[MonSound.Hit_Shell_1];[MonSound.Hit_Stone_2];[ItemSound.shield_bone_4];[MonSound.Hit_Wood_5];[MonSound.Hit_Normal_10]}    damage_sound={[MonSound.less_basilisk_dmg_1];[MonSound.less_basilisk_dmg_2];[MonSound.less_basilisk_dmg_3]}    deco_effect={}    quest={}    attack_effect=[LineageEffect.p_u002_a]    sound_vol=50    sound_radius=250    sound_random=70    social=0    hpshowable=1    dialog_sound={}    Silhouette=0    summon_sort=0    summon_max_count=0    summon_grade=0    drawscale=-1.0    use_zoomincam=0.0    npc_icon_name=[None]    sound_priority=0    ground_high=170    ground_low=30    collision_radius=18.0    collision_radius_2=18.0    collision_height=25.0    collision_height_2=25.0    slot_rhand=0    slot_lhand=0    slot_chest=0    org_hp=2395.0    org_mp=1314.0    npc_type=monster_normal    npc_end
npc_begin    npc_id=21284    class_name=[LineageMonster2.bandersnatch]    mesh_name=[LineageMonsters2.bandersnatch_m00]    texture_name={[LineageMonstersTex2.bandersnatch_t00]}    texture_name_second={}    property_list={4416;3;4410;10;4411;10;4412;12;4413;12;5620;10}    npc_speed=1.0    attack_sound1={}    defense_sound1={[MonSound.Hit_Shell_1];[MonSound.Hit_Stone_2];[ItemSound.shield_bone_4];[MonSound.Hit_Wood_5];[MonSound.Hit_Normal_10]}    damage_sound={[MonSound.less_basilisk_dmg_1];[MonSound.less_basilisk_dmg_2];[MonSound.less_basilisk_dmg_3]}    deco_effect={}    quest={}    attack_effect=[LineageEffect.p_u002_a]    sound_vol=50    sound_radius=250    sound_random=70    social=0    hpshowable=1    dialog_sound={}    Silhouette=0    summon_sort=0    summon_max_count=0    summon_grade=0    drawscale=-1.0    use_zoomincam=0.0    npc_icon_name=[None]    sound_priority=0    ground_high=170    ground_low=30    collision_radius=18.0    collision_radius_2=18.0    collision_height=25.0    collision_height_2=25.0    slot_rhand=0    slot_lhand=0    slot_chest=0    org_hp=2395.0    org_mp=1314.0    npc_type=monster_normal    npc_end
npc_begin    npc_id=21285    class_name=[LineageMonster2.bandersnatch]    mesh_name=[LineageMonsters2.bandersnatch_m00]    texture_name={[LineageMonstersTex2.bandersnatch_t00]}    texture_name_second={}    property_list={4416;3;4410;10;4411;10;4412;12;4413;12;5620;10}    npc_speed=1.0    attack_sound1={}    defense_sound1={[MonSound.Hit_Shell_1];[MonSound.Hit_Stone_2];[ItemSound.shield_bone_4];[MonSound.Hit_Wood_5];[MonSound.Hit_Normal_10]}    damage_sound={[MonSound.less_basilisk_dmg_1];[MonSound.less_basilisk_dmg_2];[MonSound.less_basilisk_dmg_3]}    deco_effect={}    quest={}    attack_effect=[LineageEffect.p_u002_a]    sound_vol=50    sound_radius=250    sound_random=70    social=0    hpshowable=1    dialog_sound={}    Silhouette=0    summon_sort=0    summon_max_count=0    summon_grade=0    drawscale=-1.0    use_zoomincam=0.0    npc_icon_name=[None]    sound_priority=0    ground_high=170    ground_low=30    collision_radius=18.0    collision_radius_2=18.0    collision_height=25.0    collision_height_2=25.0    slot_rhand=0    slot_lhand=0    slot_chest=0    org_hp=2395.0    org_mp=1314.0    npc_type=monster_normal    npc_end
npc_begin    npc_id=21286    class_name=[LineageMonster2.buffalo]    mesh_name=[LineageMonsters2.buffalo_m00]    texture_name={[LineageMonstersTex2.buffalo_t00];[LineageMonstersTex2.buffalo_t01]}    texture_name_second={}    property_list={4416;3;5620;10}    npc_speed=1.0    attack_sound1={}    defense_sound1={[MonSound.Hit_normal_3];[MonSound.Hit_normal_12];[MonSound.Hit_Normal_10];[MonSound.Hit_Stone_3]}    damage_sound={[MonSound.minotaur_dmg_1];[MonSound.minotaur_dmg_2];[MonSound.minotaur_dmg_3]}    deco_effect={}    quest={}    attack_effect=[LineageEffect.p_u002_a]    sound_vol=50    sound_radius=250    sound_random=70    social=0    hpshowable=1    dialog_sound={}    Silhouette=0    summon_sort=0    summon_max_count=0    summon_grade=0    drawscale=-1.0    use_zoomincam=0.0    npc_icon_name=[None]    sound_priority=0    ground_high=170    ground_low=20    collision_radius=22.0    collision_radius_2=22.0    collision_height=31.0    collision_height_2=31.0    slot_rhand=0    slot_lhand=0    slot_chest=0    org_hp=2444.0    org_mp=1345.0    npc_type=monster_normal    npc_end
npc_begin    npc_id=21287    class_name=[LineageMonster2.buffalo]    mesh_name=[LineageMonsters2.buffalo_m00]    texture_name={[LineageMonstersTex2.buffalo_t00];[LineageMonstersTex2.buffalo_t01]}    texture_name_second={}    property_list={4416;3;4410;10;4411;10;4412;12;4413;12;5620;10}    npc_speed=1.0    attack_sound1={}    defense_sound1={[MonSound.Hit_normal_3];[MonSound.Hit_normal_12];[MonSound.Hit_Normal_10];[MonSound.Hit_Stone_3]}    damage_sound={[MonSound.minotaur_dmg_1];[MonSound.minotaur_dmg_2];[MonSound.minotaur_dmg_3]}    deco_effect={}    quest={}    attack_effect=[LineageEffect.p_u002_a]    sound_vol=50    sound_radius=250    sound_random=70    social=0    hpshowable=1    dialog_sound={}    Silhouette=0    summon_sort=0    summon_max_count=0    summon_grade=0    drawscale=-1.0    use_zoomincam=0.0    npc_icon_name=[None]    sound_priority=0    ground_high=170    ground_low=80    collision_radius=22.0    collision_radius_2=22.0    collision_height=31.0    collision_height_2=31.0    slot_rhand=0    slot_lhand=0    slot_chest=0    org_hp=2444.0    org_mp=1345.0    npc_type=monster_normal    npc_end
npc_begin    npc_id=21288    class_name=[LineageMonster2.buffalo]    mesh_name=[LineageMonsters2.buffalo_m00]    texture_name={[LineageMonstersTex2.buffalo_t00];[LineageMonstersTex2.buffalo_t01]}    texture_name_second={}    property_list={4416;3;4410;13;4411;13;4412;9;4413;9;5620;10}    npc_speed=1.0    attack_sound1={}    defense_sound1={[MonSound.Hit_normal_3];[MonSound.Hit_normal_12];[MonSound.Hit_Normal_10];[MonSound.Hit_Stone_3]}    damage_sound={[MonSound.minotaur_dmg_1];[MonSound.minotaur_dmg_2];[MonSound.minotaur_dmg_3]}    deco_effect={}    quest={}    attack_effect=[LineageEffect.p_u002_a]    sound_vol=50    sound_radius=250    sound_random=70    social=0    hpshowable=1    dialog_sound={}    Silhouette=0    summon_sort=0    summon_max_count=0    summon_grade=0    drawscale=-1.0    use_zoomincam=0.0    npc_icon_name=[None]    sound_priority=0    ground_high=170    ground_low=20    collision_radius=22.0    collision_radius_2=22.0    collision_height=31.0    collision_height_2=31.0    slot_rhand=0    slot_lhand=0    slot_chest=0    org_hp=2444.0    org_mp=1345.0    npc_type=monster_normal    npc_end
npc_begin    npc_id=21289    class_name=[LineageMonster2.buffalo]    mesh_name=[LineageMonsters2.buffalo_m00]    texture_name={[LineageMonstersTex2.buffalo_t00];[LineageMonstersTex2.buffalo_t01]}    texture_name_second={}    property_list={4416;3;4410;13;4411;13;4412;9;4413;9;5620;10}    npc_speed=1.0    attack_sound1={}    defense_sound1={[MonSound.Hit_normal_3];[MonSound.Hit_normal_12];[MonSound.Hit_Normal_10];[MonSound.Hit_Stone_3]}    damage_sound={[MonSound.minotaur_dmg_1];[MonSound.minotaur_dmg_2];[MonSound.minotaur_dmg_3]}    deco_effect={}    quest={}    attack_effect=[LineageEffect.p_u002_a]    sound_vol=50    sound_radius=250    sound_random=70    social=0    hpshowable=1    dialog_sound={}    Silhouette=0    summon_sort=0    summon_max_count=0    summon_grade=0    drawscale=-1.0    use_zoomincam=0.0    npc_icon_name=[None]    sound_priority=0    ground_high=170    ground_low=20    collision_radius=22.0    collision_radius_2=22.0    collision_height=31.0    collision_height_2=31.0    slot_rhand=0    slot_lhand=0    slot_chest=0    org_hp=2444.0    org_mp=1345.0    npc_type=monster_normal    npc_end
npc_begin    npc_id=21290    class_name=[LineageMonster2.bionic_bear]    mesh_name=[LineageMonsters2.bionic_bear_m00]    texture_name={[LineageMonstersTex2.bionic_bear_t00];[LineageMonstersTex2.bionic_bear_t01]}    texture_name_second={}    property_list={4416;4;5620;10}    npc_speed=1.0    attack_sound1={}    defense_sound1={[MonSound.Hit_Bone_6];[MonSound.Hit_normal_3];[MonSound.Hit_Wet_3];[MonSound.Hit_Bone_8]}    damage_sound={[MonSound.grizzly_dmg_1];[MonSound.grizzly_dmg_2];[MonSound.grizzly_dmg_3]}    deco_effect={}    quest={}    attack_effect=[LineageEffect.p_u002_a]    sound_vol=50    sound_radius=250    sound_random=70    social=0    hpshowable=1    dialog_sound={}    Silhouette=0    summon_sort=0    summon_max_count=0    summon_grade=0    drawscale=-1.0    use_zoomincam=0.0    npc_icon_name=[None]    sound_priority=0    ground_high=160    ground_low=36    collision_radius=15.0    collision_radius_2=15.0    collision_height=39.0    collision_height_2=39.0    slot_rhand=0    slot_lhand=0    slot_chest=0    org_hp=2492.0    org_mp=1377.0    npc_type=monster_normal    npc_end
npc_begin    npc_id=21291    class_name=[LineageMonster2.bionic_bear]    mesh_name=[LineageMonsters2.bionic_bear_m00]    texture_name={[LineageMonstersTex2.bionic_bear_t00];[LineageMonstersTex2.bionic_bear_t01]}    texture_name_second={}    property_list={4416;4;4410;10;4411;10;4412;12;4413;12;5620;10}    npc_speed=1.0    attack_sound1={}    defense_sound1={[MonSound.Hit_Bone_6];[MonSound.Hit_normal_3];[MonSound.Hit_Wet_3];[MonSound.Hit_Bone_8]}    damage_sound={[MonSound.grizzly_dmg_1];[MonSound.grizzly_dmg_2];[MonSound.grizzly_dmg_3]}    deco_effect={}    quest={}    attack_effect=[LineageEffect.p_u002_a]    sound_vol=50    sound_radius=250    sound_random=70    social=0    hpshowable=1    dialog_sound={}    Silhouette=0    summon_sort=0    summon_max_count=0    summon_grade=0    drawscale=-1.0    use_zoomincam=0.0    npc_icon_name=[None]    sound_priority=0    ground_high=160    ground_low=36    collision_radius=15.0    collision_radius_2=15.0    collision_height=39.0    collision_height_2=39.0    slot_rhand=0    slot_lhand=0    slot_chest=0    org_hp=2492.0    org_mp=1377.0    npc_type=monster_normal    npc_end
npc_begin    npc_id=21292    class_name=[LineageMonster2.bionic_bear]    mesh_name=[LineageMonsters2.bionic_bear_m00]    texture_name={[LineageMonstersTex2.bionic_bear_t00];[LineageMonstersTex2.bionic_bear_t01]}    texture_name_second={}    property_list={4416;4;4410;13;4411;13;4412;9;4413;9;5620;10}    npc_speed=1.0    attack_sound1={}    defense_sound1={[MonSound.Hit_Bone_6];[MonSound.Hit_normal_3];[MonSound.Hit_Wet_3];[MonSound.Hit_Bone_8]}    damage_sound={[MonSound.grizzly_dmg_1];[MonSound.grizzly_dmg_2];[MonSound.grizzly_dmg_3]}    deco_effect={}    quest={}    attack_effect=[LineageEffect.p_u002_a]    sound_vol=50    sound_radius=250    sound_random=70    social=0    hpshowable=1    dialog_sound={}    Silhouette=0    summon_sort=0    summon_max_count=0    summon_grade=0    drawscale=-1.0    use_zoomincam=0.0    npc_icon_name=[None]    sound_priority=0    ground_high=160    ground_low=36    collision_radius=15.0    collision_radius_2=15.0    collision_height=39.0    collision_height_2=39.0    slot_rhand=0    slot_lhand=0    slot_chest=0    org_hp=2492.0    org_mp=1377.0    npc_type=monster_normal    npc_end
npc_begin    npc_id=21293    class_name=[LineageMonster2.bionic_bear]    mesh_name=[LineageMonsters2.bionic_bear_m00]    texture_name={[LineageMonstersTex2.bionic_bear_t00];[LineageMonstersTex2.bionic_bear_t01]}    texture_name_second={}    property_list={4416;4;4410;13;4411;13;4412;9;4413;9;5620;10}    npc_speed=1.0    attack_sound1={}    defense_sound1={[MonSound.Hit_Bone_6];[MonSound.Hit_normal_3];[MonSound.Hit_Wet_3];[MonSound.Hit_Bone_8]}    damage_sound={[MonSound.grizzly_dmg_1];[MonSound.grizzly_dmg_2];[MonSound.grizzly_dmg_3]}    deco_effect={}    quest={}    attack_effect=[LineageEffect.p_u002_a]    sound_vol=50    sound_radius=250    sound_random=70    social=0    hpshowable=1    dialog_sound={}    Silhouette=0    summon_sort=0    summon_max_count=0    summon_grade=0    drawscale=-1.0    use_zoomincam=0.0    npc_icon_name=[None]    sound_priority=0    ground_high=160    ground_low=36    collision_radius=15.0    collision_radius_2=15.0    collision_height=39.0    collision_height_2=39.0    slot_rhand=0    slot_lhand=0    slot_chest=0    org_hp=2492.0    org_mp=1377.0    npc_type=monster_normal    npc_end
 
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