Hello everyone,
I would like to ask other Lucera admins about Primeval Isle mobs on Interlude.
On my server, Primeval Isle mobs feel much stronger than expected compared to several Interlude database references. I am mainly talking about general stats such as:
HP<br>P.Atk<br>P.Def<br>M.Def<br>Aggro range<br>
The whole area feels very overtuned, especially for normal farming and player progression.
I would like to understand if this is normal on Lucera Interlude, or if other admins also noticed the same issue.
My questions are:
Any feedback or shared files would be very helpful.
Thank you.
I would like to ask other Lucera admins about Primeval Isle mobs on Interlude.
On my server, Primeval Isle mobs feel much stronger than expected compared to several Interlude database references. I am mainly talking about general stats such as:
HP<br>P.Atk<br>P.Def<br>M.Def<br>Aggro range<br>
The whole area feels very overtuned, especially for normal farming and player progression.
I would like to understand if this is normal on Lucera Interlude, or if other admins also noticed the same issue.
My questions are:
- Do Primeval Isle mobs feel correctly balanced on your Lucera server?
- Did anyone else notice that they seem overpowered compared to Interlude database values?
- Is this intended Lucera balance, or could it be an old/custom stat issue?
- Have you personally fixed or rebalanced Primeval Isle mobs?
- If yes, did you adjust only aggro range, or also HP, P.Atk, P.Def and M.Def?
- If someone already has corrected Primeval Isle NPC files, would you be willing to share them?
Any feedback or shared files would be very helpful.
Thank you.