Go to the catacombs with a character without a buff, take any mob (they all hit with a dark attack there) Look at the physical damage to yourself. Buff Unholy - Then look at the damage again. Add Divine and look at the physical damage (incoming damage) again. Then Add SONG Invocation and look at the physical damage received again. and you will see that only 1 resistance out of the three listed above works. I wrote to Ford in Telegram, he gave me some tips. but the essence is not clear.
skill id="4278" levels="1" name="Dark Attack">
<set name="icon" val="icon.skill4278"/>
<set name="magicLevel" val="1"/>
<set name="target" val="TARGET_SELF"/>
<set name="skillType" val="BUFF"/>
<set name="operateType" val="OP_PASSIVE"/>
<for>
<set order="0x10" stat="attackUnholy" val="20"/> Here I set 80 and all 3 resists started working (it turns out it was impossible to resist more than 20%)
</for>
In short, it's crap. I returned it back to 20. Because after I set "80" the damage from NPCs increased, but this damage can be resisted with 3 resists and we will return to the initial value)
the skill you show us, is a
PASSIVE buff skill that grants 20%
dark attack attribute to the monster!
<set name="operateType" val="
OP_PASSIVE"/>
<for>
<
set order="0x10" stat="attackUnholy" val="
20"/>
consider what we already said that the skill showed above does:
let's say you get buff with dark resist (lets say any of them gives 20% resist on dark attack attribute)
if you go recieve damage while u have any
1 of the Dark Resistance buffs, the attack attribute is neutralized...
Am I wrong? Isn't 20-20=0?
{20% Attack atribute of monster - 20% attribute defence from your buff = 0% dark damage.}
now let's say you continue with 2 buffs for dark resistance->now you have double the dark resist attribute which is 40%
so the math should be like 40-20= -20...... only that you cannot drop bellow 0% on attack attribute....
that is why the monster will not do less damage on you, even if you have more dark resist buffs than one.
correct me if i'm wrong