Update Interlude Rev.16711

Deazer

Head Developer
Staff member
  • Completely transferred from the PTS raid by Andreas Van Halter. The old AI has been removed.
  • Added config send HP/CP to players, this will result in the effect of displaying HP like mobs
  • ATTENTION!!! Summon shots and Fishing shots unhardcoded!!!
  • Correction of Feedable Beast buffs, if there is a similar buff - skip it
  • If players attack Valakas from positions that are unreachable for him, their damage is not counted at all
  • The mob lethal ban has been reworked. Hardcode removed, but the logic is the same
  • Enchantment system has been reworked. Items are no longer unequipped and re-equipped while being enhanced if they are already worn by the player. This previously caused visual issues, but those have now been resolved, and the process runs smoothly
  • Correct conditions check for AutoFarm
  • Correct distance validation for ground skills like Day of Doom and the like. Previously, it was possible to use it through wall/roof. Now the validation mechanisms are completely correct.
  • MCrit formula has been reworked and now matches the official one.
  • Skill attribute damage calculation formula has been transferred from the official server (previously, the damage was slightly overestimated).
  • Another correction for L2JBrasil
  • A more correct solution to the problem with AI Baium when he lacks NPC-specific skills. He should use them from the AI, not from the datapack. Antharas was fine from the start
  • Коррекция для скилов Baium и Antharas
  • Added a config to exclude certain buff IDs for PvP events
  • Correct fishing championship messages
  • Summon and fishing shots skills have been more accurately described
  • The fishing championship reward is more configurable
  • Correction of clan skill learning for UniversalNpc
  • Admin command for cron zone list
  • CronZoneSwitcher also restores spawning after a restart if the zone was active at that time
  • Spoil/Sweep for AutoFarm
  • Auto farm sweep skills to config
  • More logs for Manor
  • Correct AI for Messenger of Angel
  • Correct system message if there is no alliance when calling /allyinfo
  • Fixed the issue with displaying hats when changing them, it was not visible from the other players that the player had changed them
  • Transferring valid NPC skills from the PTS
  • Grand bosses use their attack skills from the AI, not from the list
  • Added new zone param <set name="blocked_actions" val="pvp_point_increase" /> PvP will not be counted in this zone
  • Unhardcode Hero Weapons
  • Correction for toggles
  • Added a new skill type <set name="skillType" val="CLAN_REPUTATION_HEAL" /> now you can issue CRP through skills attached to items
  • Saving java.log after restarts
  • New Fishing messages
 
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