If the Mimir Elixir quest was required to acquire a subclass, the minimum level check was not being performed when acquiring a subclass. Rewritten checks for character creation. If there is no such template, we filter out the player, preven...
Correction for enchant limits for Olymp
Minor correction for Black Swan
When attacking a mob under Fear, it does not stop
Correction agro for mobs with superpoint
Reworked for Baium, the Archangels' logic has been transferred from the PTS
Added an option for NPCs to specify how long a corpse will remain on the ground <set name="decay_time" value="30"/> time in seconds. Fixed minion respawns, more consistent code, and a bug fix Fixed the logic for waiting for bosses to decoy ...
Correction for Sailren
Correction for Duel: if a player teleport from Duel, we break it and end the "event"
Correction for SSQ mobs
Rewritten loading for Cursed Weapon
Minor correction for Bubbles skills
Skill symbols work on mobs as well
Correct check and warning for item crystals
Expanded the stats_custom_mod service
The offline trader transaction system has been rewritten, as previously, if the server crashed (power outage/DDoS/etc.) while it was running, the offline trader's transactions would not be saved if, for example, they sold only some of the i...
Fixed a bug where skills could be learned at a level 8 higher than what was available to the player
Autofarming is not allowed in PvP events. If enable it, disable on auto
Rework ServerOpen services, now the players are in the game
One more correction for multisells
Correctio multisell option showall="false"
An option has been added to the cfg to hide accessories, just like in Classic
Move form PTS regen formula, the old one was completely wrong
Fix for CustomHeroStackTime True config. Added the time after each relog. If it was enabled, double-check the time of custom heroes.
Minor correction for Newbie Guider
Correct formula for regen
Added the ability to transfer buffs to Pets/Summons and fixed Pet bug
An Ice Merchants Dream added mass item exchange Mechanism for the champion spawn radius has been reworked and now works correctly
Dimensional Rift now has a limit on simultaneous visits by config (unlimit by default)
Separation of chat types for the Olympic NPC
Correct admin char list
Minor correction for costumes
Added an option to cfg to disable the display of costumes from item_fake_appearance.xml Due to the large number of functions, the cfg was divided into 2 pages
Minor correction for OlympiadMatchShowDamage config
Minor correction for autofarm spoil
Added a separate setting for elixirs in the ACP service
Achievements are now faster. This no longer causes problems when, for example, a large number of players kill a boss and it freezes for a while before dying
Correction of skills like Trick and Switch that remove the target were incorrectly reporting "Your attack has failed" in the chat upon successful activation
A more detailed description of the settings for the "Glittering Medal" event and the configs for drops based on mob levels
Added a config to allow you to keep player skills for Cursed Weapons
The product can be any item, not necessarily equipment
Added config ShopRefundSellDivisorIgnore
Custom Hero granting behavior has been reworked
Correcting the message for the subclass
More correct logic for checking the Olympiad condition in skills
ValidIPAddresses allows you to specify subnets //crit_announce doesn't write the GM's name
Correction for Spoil Festival
Player does not consume air while swimming on the surface and fully restores breathing in water upon surfacing. Correction for Testimony of life
Extended the validation of items in all the necessary places - for example, if <cond msgId="1902"><player maxLevel="39"/></cond> is specified, then upon reaching level 40, the item is automatically unequip
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